In Diablo 4, these early-game dungeons are easy to find, easy to finish, and give powerful aspects as prizes.
Aside from the main story, players can do a lot of different things in Diablo 4. One of these things to do is to finish the levels that are all over the Sanctuary map. Players can finish these places on their own or with a group of friends. If they do, they will likely get an aspect that can be used to improve their build.
Some of these places might be easier to finish than others. Some also have better features that can help a wide range of classes. These are the levels that Diablo 4 players should try to finish first when they begin their journey.
Lost Archives – All Classes
Lost Archives is a dungeon that anyone can go to, but Sorcerer players are more likely to go there because of their class quest. People who aren’t focused on the goal will find it easy to deal with a Demonic Vanguard and find two things to put on pedestals to open the inner door.
When players finish this level, they will be able to use the Aspect of Protector. The aspect you can get in the Lost Archives can be used by any class, which is different from the other levels. It gives a person a shield when they hurt an Elite.
Rimescar Cavern – Necromancer
Many of the dungeons in the Fractured Peaks area are easy to finish. This is done to get more people to go into dungeons. Even though Rimescar Cavern is in this starting area, it is a little hard to get to. This is because players need to finish a Stronghold before they can get to it, and Strongholds have their own obstacles.
Players who chose Necromancer and finished Rimescar will be in for a treat when they get the Aspect of Plunging Darkness. If the player’s gear has this trait, every time they use Bone Prison, pools of Blight will appear for 6 seconds.
Maulwood – Barbarian
Maulwood is another hard dungeon, but it doesn’t have a boss at the end like the others do. In the bush, players have to kill many different enemies. Wood Wraiths are some of the toughest enemies in the cave. They move slowly, but when they hit, they kill. Maulwood is also one of the few dungeons that takes place in a forest instead of a house or underground.
When players beat the three main goals, they will get the Slaking Aspect as a reward. When Rend does damage to an enemy who is bleeding, this item gives barbarians a 30% chance to get twenty rage.
Sanguine Chapel – Rogue
Compared to the other classes, it seems like there aren’t as many levels for Rogues in the first area of Diablo 4. The Sanguine Chapel is the first prison they will want to see for themselves.
This prison, thankfully, is another simple one. The players have to bring boxes to pedestals once more before facing a boss at the end. At the end of Diablo 4, players will have the Energising Aspect. With this, when a person uses a basic skill to hurt an Elite enemy, they can get 3 energy back.
Tormented Ruins – Druid
Even though Tormented Ruins isn’t hard, many players may think it’s one of the longest in the first area. Players will have to look around the Tormented Ruins to find an Elite foe who has the key to go deeper. From there, players go on to take on a final boss and kill a lot of enemies along the way.
Those who chose the Druid class will get the Aspect of the Unsatiated after giving the killing blow. With this aspect equipped, if a player kills an enemy with “Shred,” their next werewolf skill will create more spirit and do more damage.
Black Asylum – Necromancer
Black Asylum is another simple and easy first dungeon that players should do, especially if they are Necromancers. This simple dungeon just tells the player to kill all of the monsters that are hiding in the Asylum. With the right build, this level can be done quickly, unlike the others.
Players will finally have the Aspect of Torment once they have killed all of the monsters. This is a very helpful thing for players who use Bone skills, since critical hits with them speed up Essence recovery by 20%.
Hallowed Ossuary – Barbarian
One of the best early-game side quests is in the Hallowed Ossuary, where players learn about a great vampire story. The goal is to kill enemies, but there is a trick. Some will drop an Animus, which is needed to open a door and meet the final boss.
The Aspect of Unrelenting Fury is another great thing for barbarians to get from this level. This trait gives back 10% of the base fury cost of a core skill when it is used to kill an enemy.
Light’s Watch – Sorcerer
Light’s Watch is a place that players will be sure to find early on in their Sanctuary journeys. This makes it an important place for players to get their first good pieces of gear and an important part of Snake Game for Sorcerers. The basement is also very easy to get around in.
After beating the keep’s two guards, players will be able to open a door and meet their first underground boss. People who play fire sorcerers will gain from Aspect of Conflagration. Chanting “Incinerate” will increase the damage done by fire by 20%.